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Amber Diceless

Vaba vestlus rollimängulistel teemadel

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Amber Diceless

PostitusPostitas kribu 20:04 8. Veebr 2006

Et siis aeg liikunud edasi, k2pa all on nyydseks Amber Diceless corebook printout.
Asi loetud.
On 8elda palju positiivset selle kohta. Samas tekib kohe ka hunnikutes hirme.

Yhes6naga-kas on keegi kellel on kogemusi kas siis selles systeemis m2ngimise v6i GM-se v6i m6nes teises diceless syteemis m2ngimisega?

Vajaks pointereid, arvamusi.
Mis on diceless RPG eelised?
Mis on diceless RPG miinused?
Mida peaks j2lgima GM diceless rollim2ngus rohkem kui t2ringutega systeemis?
Millele peaks v2hem t2helepanu p88rama?
Mida on vaja teie arvates rohkem ette valmistada, mida v2hem ja miks?
Millised on tyypilised vead mida GM teeb alustades diceless rollim2nguga, olles eelneval edumeelselt hakkama saanud t2ringusysteemides?

Yhes6naga-k6ik soovitused n2pun2ited, mineviku 6nnestumised/l2bikukkumised ja p6hjused nende taga oleksid teretulnud.

Austusest vanameister Zelazny vastu tahan et asi omaks p6hjalikumat baasi.

Vead ei oma kohta Zelazny maailmas...
kribu
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Ise kysin-ise vastan :)

PostitusPostitas kribu 1:57 10. Veebr 2006

Nonii...

Selle jaoks et kellelgi seda l2bi elada enam ei tuleks, on siis kaks parimat linki foorumitesse mida Googliprahist poolporno vahelt v2lja korjata oli v6imalik.

Guardians of Order foorum on siis selle firma foorum, kelle k2es Amber Diceless 6igused. Hetkeseisuga peaks olema ka poolsurnud plaan k2imas teha sellest D20 systeem. Eks N2is.

ShadowNet on siis nende endi s6nul veebiressurss, mis on m6eldud nii m2ngijatele kui Gmidele Amber Diceless syteemi laiendamiseks. Lokatsioonid ja muud. Tutvuge.
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Re: Amber Diceless

PostitusPostitas Light 1:47 7. Mär 2012

Now, watch me resurrect!

Amberis raamatud on ju eestis päris popid, vist isegi kõik 10 raamatut on tõlgitud.
On äkki kellegil kogemusi Amberi rollimänguga?
Tundub väga "mõtleja-mehe" mäng. Backstabbing, sabotage and scheming! Täpselt midagi sellist, mida ise sooviks proovida.

Eelmised lingid ei tööta, niiet ma leidsin uued ja vb ägedamad!

http://www.alkime.org/mtfierce/blogarch ... rpgqsf.pdf "The Completely Unofficial Quickstart Rules"

http://www.therpgsite.com/forumdisplay.php?f=29 Tore foorum.

http://www.skyseastone.net/amberlinks/dokuwiki/doku.php Kõvasti linke.

Mida rohkem ma uurin, seda rohkem ma saan aru, et Amber DRPG on väga underground ja väga popp.
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Re: Amber Diceless

PostitusPostitas Jux 11:52 7. Mär 2012

Süsteem tundub huvitav, aga ennem kui selle katsetuseni jõuan, peaksin Amberi saagat mõned raamatud lugema ja core raamat siis seejärel. Kunagi tahaks ära proovida.
Jux
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Re: Amber Diceless

PostitusPostitas Light 4:40 12. Mär 2012

Ted: I'll pull out Harick's card and Trump him.

GM: Hmmm. You're getting some resistance. Are you going to
keep trying?

Ted: Why aren't I getting through?

GM: Gee. Could be the distance through Shadow, or maybe the
nature of the place where he is. Or he could be busy. The
question is, are you giving up, or do you want to push it?

Ted: Yes.

GM: Okay, I'll have to get back to you.


Once you've got a commitment on one end, as above,
you've got to put the caller on "Game Master Hold," take a
moment to consult your list of potential Trump calls. Now
move to some other slice of the action. You could go direct to
the player getting the Trump, but it's usually best to wait
awhile, and to take care of other business first. After a bit, you
finally get to the player character who is the object of the
Trump call.

GM: So, Alex, what is Harick doing?

Alex: HI take the Trump call.
GM: What Trump call? Are you planning on using your
Trump? I thought you were busy hauling on the ropes of
the mainmast, controlling your voyage through Shadow,
and trying to keep your sailboat from drifting in the
storms.

Alex: I'm not getting a call?

GM: No, I'll tell you when you get one. What are you doing?

Alex: Well, how's the Goldenrod doing? Are we taking on more
water? Are we keeping on course?

GM: So far, between your Strength, and the skill of your small
crew, you've managed to keep things going. Any change
in plans?


Alex: No, I still want to make land by morning.

GM: all right, it's about two hours later, the storm has quieted
from gale force, down to gusts of wind, and you see a ship,
brightly lit with torches, about a mile behind you.

Alex: Damn. Is it moving toward us?

GM: Yes, and it seems a lot faster than your ship.

Alex: I'm continuing to Shift Shadow, is it staying with us?

GM: Seems to be keeping up with no problem.

Alex: I want to get my spyglass, and climb up the mast, so I can
take a better look.

GM: Okay, you're up near the crow's nest, one foot braced on
the wet mast, and reaching up for a rope that keeps
snapping in the wind, and you feel the itching of a Trump
contact. Are you taking it?

Alex: Now? Wait a minute! Can I climb up first?
GM: Not if you want to block the contact. Concentrating to
keep out a Trump contact takes all your attention. It seems
pretty strong and persistent. Are you taking the call? Or
staying rigid and resisting?

Alex: Arggh!
GM: While you're deciding, your foot slips off the mast and
you are now hanging on with one hand and with your
other foot looped around some rope. What are you doing?

Alex: all right! Ill take the contact!

Ted: Great! Harick, I need...

GM: Ted, wait a minute. The call is not from Ariel.

Alex: It's not? Who is it?

GM: You're not sure. Whoever it is, they seem to be looking at
you from a distance, probably from that other ship!


Väike lõik core raamatust. Väga intrigeeriv süsteem on. Plaanin lähiajal rahva kokku ajada ja seda mängida proovida. Mäng innustab rolli mängima, sest võitluste tulemus sõltub sinu oskusest leida huvitavaid lahendusi ja nö. räpaseid võtteid, et õnn enda poolele saada.
Kui keegi on huvitatud mängimisest siis PM!
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Re: Amber Diceless

PostitusPostitas Jux 11:24 12. Mär 2012

See natuke meenutab FATE süsteemi mis on küll täringutega, kuid mängijal on õigus täiendada GM-i stoorit ja seda enda kasuks pöörata, mis annab täringuveeretusele +2 vms. Aga mina oleks käpp seda süsteemi proovimaks.
Jux
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Re: Amber Diceless

PostitusPostitas Jux 11:22 21. Mai 2013

Amberi RPG mängule on nüüd valmimas spirituaalne järeltulija. Mehhaanika jääb enamasti samaks, kuid setting eemaldub Amberi IP-st. Mänguloojatel rohkem vabadust ja vähem takistavaid litsentse.

Nüüdseks on selle kickstarter juba lukus, kuid selle lehelt saab sellegi poolest mingit infot: Lords of Gossamer and Shadow: Diceless Role-Playing
Jux
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