Each wand has 50 charges when created.
A typical wand has an AC of 7, 5 hit points, a hardness of 5, and a break DC of 16.
Wands use the spell trigger activation method, so casting a spell from a wand is usually a standard action that doesn’t provoke attacks of opportunity. (If the spell being cast, however, has a longer casting time than 1 action, it takes that long to cast the spell from a wand.) To activate a wand, a character must hold it in hand (or whatever passes for a hand, for nonhumanoid creatures) and point it in the general direction of the target or area.
Wands | ||||
Minor |
Medium |
Major |
Wand | Market Price |
01-05 |
- |
- |
Detect magic | 375 gp |
06-10 |
- |
- |
Light | 375 gp |
11-15 |
- |
- |
Detect secret doors | 750 gp |
16-20 |
- |
- |
Color spray | 750 gp |
21-25 |
- |
- |
Burning hands | 750 gp |
26-30 |
01-03 |
- |
Charm person | 750 gp |
31-35 |
04-06 |
- |
Enlarge | 750 gp |
36-40 |
07-09 |
- |
Magic missile (1st-level caster) | 750 gp |
41-45 |
10-12 |
- |
Shocking grasp | 750 gp |
46-50 |
13-15 |
- |
Summon monster I | 750 gp |
51-55 |
16-18 |
- |
Cure light wounds | 750 gp |
56-58 |
19-21 |
- |
Magic missile (3rd-level caster) | 2,250 gp |
59 |
22-23 |
01-02 |
Magic missile (5th-level caster) | 3,750 gp |
60-63 |
24-26 |
03 |
Levitate | 4,500 gp |
64-66 |
27-29 |
04 |
Summon monster II | 4,500 gp |
67-69 |
30-32 |
05 |
Silence | 4,500 gp |
70-72 |
33-35 |
06 |
Knock | 4,500 gp |
73-75 |
36-38 |
07 |
Daylight | 4,500 gp |
76-78 |
39-41 |
08-10 |
Invisibility | 4,500 gp |
79-81 |
42-44 |
11-12 |
Shatter | 4,500 gp |
82-84 |
45-48 |
13-15 |
Bull’s strength | 4,500 gp |
85-87 |
49-50 |
16-17 |
Mirror image | 4,500 gp |
88-90 |
51-53 |
18-19 |
Ghoul touch | 4,500 gp |
91-93 |
54-60 |
20-21 |
Cure moderate wounds | 4,500 gp |
94-96 |
61-63 |
22-23 |
Hold person | 4,500 gp |
97-98 |
64-66 |
24-25 |
Acid arrow | 4,500 gp |
99 |
67-69 |
26-27 |
Web | 4,500 gp |
100 |
60-71 |
28-30 |
Darkness | 4,500 gp |
- |
72 |
31-33 |
Magic missile (7th-level caster) | 5,250 gp |
- |
- |
34-36 |
Magic missile (9th-level caster) | 6,750 gp |
- |
73-75 |
37-39 |
Fireball (5th-level caster) | 11,250 gp |
- |
76-80 |
40-41 |
Lightning bolt (5th-level caster) | 11,250 gp |
- |
81-82 |
42-43 |
Summon monster III | 11,250 gp |
- |
83-84 |
44-45 |
Keen edge | 11,250 gp |
- |
85-86 |
46-47 |
Major image | 11,250 gp |
- |
87-88 |
48-49 |
Slow | 11,250 gp |
- |
89-90 |
50-51 |
Suggestion | 11,250 gp |
- |
91-92 |
52-53 |
Dispel magic | 11,250 gp |
- |
93-94 |
54-55 |
Cure serious wounds | 11,250 gp |
- |
95 |
56-57 |
Contagion | 11,250 gp |
- |
96 |
58 |
Charm person (heightened to 3rd-level spell) | 11,250 gp |
- |
97 |
59 |
Fireball (6th-level caster) | 13,500 gp |
- |
98-99 |
60-61 |
Searing light (6th-level caster) | 13,500 gp |
- |
100 |
62-63 |
Lightning bolt (6th-level caster) | 13,500 gp |
- |
- |
64-65 |
Fireball (8th-level caster) | 18,000 gp |
- |
- |
66-67 |
Lightning bolt (8th-level caster) | 18,000 gp |
- |
- |
68-69 |
Charm monster | 21,000 gp |
- |
- |
70-71 |
Fear | 21,000 gp |
- |
- |
72-73 |
Improved invisibility | 21,000 gp |
- |
- |
74-75 |
Polymorph self | 21,000 gp |
- |
- |
76-77 |
Polymorph other | 21,000 gp |
- |
- |
78-79 |
Ice storm | 21,000 gp |
- |
- |
80-81 |
Summon monster IV | 21,000 gp |
- |
- |
82-83 |
Wall of ice | 21,000 gp |
- |
- |
84 |
Wall of fire | 21,000 gp |
- |
- |
85 |
Ray of enfeeblement (heightened to 4th-level spell) | 21,000 gp |
- |
- |
86 |
Poison | 21,000 gp |
- |
- |
87 |
Suggestion (heightened to 4th-level spell) | 21,000 gp |
- |
- |
88-89 |
Neutralize poison | 21,000 gp |
- |
- |
90 |
Inflict critical wounds | 21,000 gp |
- |
- |
91-92 |
Cure critical wounds | 21,000 gp |
- |
- |
93 |
Restoration | 21,000 gp |
- |
- |
94 |
Fireball (10th-level caster) | 22,500 gp |
- |
- |
95 |
Lightning bolt (10th-level caster) | 22,500 gp |
- |
- |
96 |
Holy smite (8th-level caster) | 24,000 gp |
- |
- |
97 |
Chaos hammer (8th-level caster) | 24,000 gp |
- |
- |
98 |
Unholy blight (8th-level caster) | 24,000 gp |
- |
- |
99 |
Order’s wrath (8th-level caster) | 24,000 gp |
- |
- |
100 |
Stoneskin | 37,700 gp* |
*-The cost to create a wand of stoneskin is 10,500 gp, 840 XP, plus 12,500 gp for the material components.